Steamroller Animation

We bring rich stories to life with breathtaking animation, cinematics, character animation, and creature animation.

Senior Unreal Lighting Artist – Contract

ContractRemoteTeam 51-200H1B No SponsorCompany SiteLinkedIn

Location

Florida

Posted

21 hours ago

Salary

Not specified

EnglishUnreal Engine

Job Description

• Craft and execute high-end real-time lighting for cinematic sequences in Unreal Engine 5 with minimal oversight. • Use color theory and composition to establish the emotional tone of a scene based on color scripts and concept art. • Independently improve lighting setups, inventing novel solutions for shots to ensure visual continuity across sequences. • Fine-tune light properties, surface shaders, and post-process volumes (bloom, fog, color grading) to achieve gold-standard visuals. • Navigate a shot-based pipeline to deliver high-quality work within tight production deadlines. • Work seamlessly within the client’s internal pipeline, maintaining clear communication and a solution-oriented mindset. • Ensure lighting setups are optimized for real-time performance without sacrificing visual fidelity.

Job Requirements

  • Significant experience as a Lighting Artist in video games or high-end animation (Senior to Upper-Senior level).
  • Deep knowledge of Unreal Engine 5, specifically using Sequencer and Movie Render Queue (MRQ).
  • A mastery of lighting fundamentals, including color theory, value, and composition.
  • Experience with Maya and version control systems like Perforce or GitHub.
  • Ability to take direction from a Lead/Art Director and translate feedback into beautiful visuals.

Benefits

  • Contract position
  • Hardware: Artists are responsible for providing their own workstation capable of handling high-end Unreal Engine 5 development.

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