NBCUniversal

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Senior Render Engineer

Software EngineerSoftware EngineerFull TimeRemoteTeam 10,001+Since 2004H1B SponsorCompany SiteLinkedIn

Location

United States

Posted

2 days ago

Salary

$155K - $190K / year

C++Monte Carlo RAY TracingGlobal IlluminationParallel ProgrammingCPU RenderingGPU RenderingSIMD VectorizationSPMD VectorizationPath TracingOpen Source Software Development

Job Description

This description is a summary of our understanding of the job description. Click on 'Apply' button to find out more.

Role Description

DreamWorks Animation is looking for a passionate senior graphics software engineer to join our rendering team in building our cutting-edge path tracer MoonRay, as seen in all of our movies from How To Train Your Dragon: The Hidden World, Trolls: World Tour, The Wild Robot, award-winning shorts, themed entertainment and more. We work closely with artists and our focus is to deliver breathtaking images while being massively scalable across single or multiple machines. We’ve been creating movie magic for over 30 years and we’d love to have you join us. We have a great, award-winning team and we are looking for an experienced engineer to join us in pushing rendering boundaries. Our work is used directly in the making of our movies, and is always available to the broader VFX and graphics industries and world as a contributed project in the Academy Software Foundation. Check it out! https://openmoonray.org

  • Research and develop the tools and services for the studio’s rendering needs for features and shorts, themed entertainment, VFX, and future needs.
  • Focus on advanced graphics research and development.
  • Adapting physically-based path tracing techniques to achieve stylized looks.
  • Help build and advance our state of the art rendering technology, MoonRay.
  • Optimize code and algorithms for single (and multi-) machine efficiency and scalability.
  • Work with artists to improve the technology in the creation of our movies and advanced productions.

Qualifications

  • 8+ years of industry or related experience in a graphics/rendering engineering role.
  • 3+ years experience in Monte Carlo raytracing and global illumination.
  • Understanding of parallel programming models.
  • Bachelor’s Degree in Computer Science.
  • Familiarity with current MCRT rendering research.
  • Experience in core C/C++ software development in rendering, lighting or other graphics-related tools.
  • Enthusiasm to work on visual problems as well as hard systems, software design and parallel programming problems related to rendering.
  • Experience in GPU and CPU rendering.
  • Experience in VFX/animation pipeline.
  • Experience in problem-solving and balancing quick turnaround with long-term quality.
  • Experience in open-source software development.
  • Excellent communication skills and an aptitude for working in small teams.
  • Ability to deliver robust, scalable, maintainable code.
  • Familiarity with SIMD/SPMD vectorization.
  • Familiarity with applied machine-learning techniques in graphics.

Requirements

  • This position has been designated as fully remote, meaning that the position is expected to contribute from a non-DreamWorks worksite, most commonly an employee’s residence.

Benefits

  • This position is eligible for company sponsored benefits, including medical, dental and vision insurance.
  • 401(k).
  • Paid leave.
  • Tuition reimbursement.
  • A variety of other discounts and perks.

Salary Range

$155,000 - $190,000 yearly

Job Requirements

  • 8+ years of industry or related experience in a graphics/rendering engineering role.
  • 3+ years experience in Monte Carlo raytracing and global illumination.
  • Understanding of parallel programming models.
  • Bachelor’s Degree in Computer Science.
  • Familiarity with current MCRT rendering research.
  • Experience in core C/C++ software development in rendering, lighting or other graphics-related tools.
  • Enthusiasm to work on visual problems as well as hard systems, software design and parallel programming problems related to rendering.
  • Experience in GPU and CPU rendering.
  • Experience in VFX/animation pipeline.
  • Experience in problem-solving and balancing quick turnaround with long-term quality.
  • Experience in open-source software development.
  • Excellent communication skills and an aptitude for working in small teams.
  • Ability to deliver robust, scalable, maintainable code.
  • Familiarity with SIMD/SPMD vectorization.
  • Familiarity with applied machine-learning techniques in graphics.
  • This position has been designated as fully remote, meaning that the position is expected to contribute from a non-DreamWorks worksite, most commonly an employee’s residence.

Benefits

  • This position is eligible for company sponsored benefits, including medical, dental and vision insurance.
  • 401(k).
  • Paid leave.
  • Tuition reimbursement.
  • A variety of other discounts and perks.
  • Salary Range
  • $155,000 - $190,000 yearly

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