Senior Technical Artist

3D Artist3D ArtistFull TimeRemoteSenior

Location

United States + 180 moreAll locations: United States, Canada, Brazil, Colombia, Argentina, Chile, Venezuela, Bolivarian Republic Of, Bolivia, Plurinational State Of, Ecuador, French Guiana, Guyana, Paraguay, Peru, Suriname, Uruguay, Mexico, Costa Rica, El Salvador, Guatemala, Honduras, Nicaragua, Panama, Dominican Republic, Puerto Rico, Bahamas, Guadeloupe, Haiti, Jamaica, Martinique, Montserrat, United Kingdom, Germany, France, Estonia, Portugal, Hungary, Poland, Ukraine, Romania, Bulgaria, Czech Republic, Slovakia, Belarus, Moldova, Republic Of, Sweden, Greece, Belgium, Italy, Ireland, Switzerland, Netherlands, Finland, Malta, Denmark, Lithuania, Croatia, Spain, Austria, Bosnia And Herzegovina, Iceland, Luxembourg, Macedonia, The Former Yugoslav Republic Of, Montenegro, Norway, Serbia, Slovenia, Albania, Cyprus, Latvia, Monaco, South Africa, Egypt, Algeria, Angola, Benin, Botswana, Burkina Faso, Burundi, Cameroon, Cape Verde, Central African Republic, Chad, Congo, Côte D'ivoire, Congo, The Democratic Republic Of The, Equatorial Guinea, Eritrea, Ethiopia, Gabon, Gambia, Ghana, Guinea, Guinea-bissau, Kenya, Lesotho, Liberia, Libyan Arab Jamahiriya, Madagascar, Malawi, Mali, Mauritania, Mauritius, Mayotte, Morocco, Mozambique, Namibia, Niger, Nigeria, Réunion, Rwanda, Senegal, Seychelles, Sierra Leone, Somalia, Sudan, Swaziland, Tanzania, United Republic Of, Togo, Tunisia, Uganda, Zambia, Zimbabwe, Georgia, Turkey, Israel, United Arab Emirates, Armenia, Azerbaijan, Bahrain, Iraq, Jordan, Kuwait, Lebanon, Oman, Qatar, Saudi Arabia, Palestinian Territory, Occupied, Yemen, India, Japan, Philippines, Pakistan, Thailand, Singapore, Viet Nam, Taiwan, Province Of China, Indonesia, Cambodia, Lao People's Democratic Republic, Malaysia, Myanmar, Korea, Republic Of, China, Afghanistan, Bangladesh, Bhutan, Kazakhstan, Kyrgyzstan, Maldives, Mongolia, Nepal, Sri Lanka, Tajikistan, Turkmenistan, Uzbekistan, Australia, Papua New Guinea, Kiribati, Palau, French Polynesia, Tuvalu, New Zealand

Posted

1 day ago

Salary

Not specified

Seniority

Senior

No structured requirement data.

Job Description

Role Description

We are looking for an experienced candidate to strengthen our Tech Art team. We offer engaging tasks related to game development and porting. A key aspect of working with our team is the willingness to take on challenges.

Qualifications

  • At least 3 years of experience as Technical Artist
  • Expertise with Unreal Engine
  • Good knowledge of scripting languages (Blueprints, Python)
  • Deep understanding in performance optimization
  • Knowledge of industry standard 3D packages
  • Shader development skills
  • Experience with procedural generation and Houdini
  • Experience in producing clear, concise, and accurate technical documentation, with the ability to simplify complex topics

Requirements

  • Content and render pipeline optimization
  • Material development
  • Providing tools for artists
  • Setup and maintenance of art content producing process
  • Providing improvement and automatization pipelines

Benefits

  • VFX basics
  • Experience with consoles
  • Knowledge of HLSL/GLSL, real-time rendering techniques, shader/material optimization
  • Have experience with scripting languages Mel or Max Script

Job Requirements

  • At least 3 years of experience as Technical Artist
  • Expertise with Unreal Engine
  • Good knowledge of scripting languages (Blueprints, Python)
  • Deep understanding in performance optimization
  • Knowledge of industry standard 3D packages
  • Shader development skills
  • Experience with procedural generation and Houdini
  • Experience in producing clear, concise, and accurate technical documentation, with the ability to simplify complex topics
  • Content and render pipeline optimization
  • Material development
  • Providing tools for artists
  • Setup and maintenance of art content producing process
  • Providing improvement and automatization pipelines

Benefits

  • VFX basics
  • Experience with consoles
  • Knowledge of HLSL/GLSL, real-time rendering techniques, shader/material optimization
  • Have experience with scripting languages Mel or Max Script

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