Senior Technical Artist

3D Artist3D ArtistFull TimeRemoteSeniorTeam 201-500Since 2010H1B No SponsorCompany SiteLinkedIn

Location

California

Posted

4 days ago

Salary

$120K - $130K / year

Seniority

Senior

Bachelor Degree5 yrs expEnglishPythonQtUnreal Engine

Job Description

• Work closely with the Technical Art Director to design, build, and support content creation, animation, and pipeline tools inside and outside the engine using Python and/or C++. • Create assets and systems requiring technical art experience in engine (blueprints, material networks, control rig, performance optimization, etc) • Use your Sequencer and Maya expertise to troubleshoot and problem solve cinematic issues. • Collaborate with artists, technical artists, engineers, and designers both internal and external to ensure efficient workflows and pipelines. • Document, maintain, enforce, and provide guidance on asset integrity, conventions, and performance budgets. • Create and maintain clear, relevant usage documentation for technical art workflows and best practices.

Job Requirements

  • 5+ years of professional game experience
  • Unreal experience with expertise in Sequencer, Blueprints, characters, MetaHumans, Control Rig, LODs, and performance optimization
  • Intermediate Python scripting experience creating artist and pipeline tools in Maya and/or Unreal using a Qt framework.
  • Proficiency and production experience in modeling, rigging, and animation with an understanding of the full CG pipeline.
  • Familiarity with game performance evaluation tools to profile CPU, GPU, and memory performance on multiple target platforms.
  • Experience rigging for games or film.
  • Intermediate C++ skills with Maya and/or Unreal.

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