That's No Moon
That's No Moon is a new independent AAA development studio founded by award-winning game makers and storytellers.
VFX Artist
Location
United States
Posted
154 days ago
Salary
$160K - $190K / year
Bachelor Degree5 yrs expEnglish
Job Description
• Produce photorealistic, performant, real-time visual effects including explosions, fire, weapon fire, smoke, clouds, debris, and imagined substances using Unreal Engine and simulation/procedural tools such as Houdini/Embergen/etc.
• Collaborate with Environment, Lighting, Animation and Design to support both artistic and gameplay requirements for VFX across gameplay and cinematics.
• Research and implement new workflows, while contributing to technical documentation.
• Ensure VFX assets are optimized for performance and within memory budgets.
• Work with Leads and Production to estimate, plan, and track VFX tasks for upcoming milestones.
Job Requirements
- Proven experience creating realistic and compelling VFX for games.
- Proficiency with Unreal Engine.
- Strong understanding of in-game VFX performance, optimization, and memory budgets.
- Expertise in industry-standard VFX software (Houdini, 3ds Max, Maya, etc.).
- Knowledge of modeling, shading, and animation workflows.
- Strong understanding of PBR concepts and physics-based effects.
- A portfolio showcasing real-time FX work, preferably in a photorealistic style.
- 5 to 8 years of experience in VFX for games, visual effects, or film.
Benefits
- medical
- dental
- vision
- 401(k) match
- flexible PTO
- supplemental life and disability
- equity
- profit share
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