Principal Game Designer

Game EngineerSoftware EngineerFull TimeRemote

Location

United States

Posted

20 days ago

Salary

Not specified

No structured requirement data.

Job Description

This description is a summary of our understanding of the job description. Click on 'Apply' button to find out more.

Role Description

This role involves hiring Principal Game Designers to solve high-level engagement challenges across a flagship live-service multiplayer ecosystem. This role focuses on evolving established engagement structures and inventing new systems that guide experience, mastery, and long-term participation.

  • Set vision across cross-functional teams
  • Ensure engagement systems support long-term health
  • Drive rapid iteration—prototype, ship, learn, and refine

Responsibilities

  • Craft meaningful goals that grow exposure, experience, and mastery of new and existing gameplay mechanics
  • Lead innovation for engagement systems, including progression loops, rewards, and frameworks aligned to engagement metrics
  • Define and communicate a clear experience vision across multiple internal teams and disciplines
  • Partner with product and marketing teams to support satisfaction, ecosystem health, and growth-driving activations
  • Drive iterative live design: prototype quickly, ship improvements, analyze outcomes, and iterate fast

Qualifications

  • 10+ years shipping multiple titles as a game designer
  • Deep experience building engagement content or goal-based progression systems in live-service multiplayer environments
  • Demonstrated ability to empathize with players and translate motivations into durable systems and goals
  • Strong understanding of what drives engagement and long-term participation in multiplayer ecosystems
  • Ability to adapt quickly to shifting needs, make decisions, and own the vision end-to-end
  • Bachelor’s degree in CS or related field preferred (or equivalent experience)
  • Player-focused, solutions-driven, innovative, and decisive working style

Requirements

  • This is a remote position

Benefits

  • Competitive salary
  • Opportunity for advancement
  • Training & development
  • Remote option available (NC preferred for team collaboration)
  • High-impact design ownership across a large, live-service platform
  • Fast iteration environment with strong cross-disciplinary partnership

Job Requirements

  • 10+ years shipping multiple titles as a game designer
  • Deep experience building engagement content or goal-based progression systems in live-service multiplayer environments
  • Demonstrated ability to empathize with players and translate motivations into durable systems and goals
  • Strong understanding of what drives engagement and long-term participation in multiplayer ecosystems
  • Ability to adapt quickly to shifting needs, make decisions, and own the vision end-to-end
  • Bachelor’s degree in CS or related field preferred (or equivalent experience)
  • Player-focused, solutions-driven, innovative, and decisive working style
  • This is a remote position

Benefits

  • Competitive salary
  • Opportunity for advancement
  • Training & development
  • Remote option available (NC preferred for team collaboration)
  • High-impact design ownership across a large, live-service platform
  • Fast iteration environment with strong cross-disciplinary partnership

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