Combat Designer – Encounters

DesignerDesignerFull TimeRemoteTeam 11-50H1B No SponsorCompany SiteLinkedIn

Location

United States

Posted

121 days ago

Salary

Not specified

Bachelor Degree4 yrs expEnglish

Job Description

• Collaborate with the Combat, Level and Quest Design teams to create, implement, script and hone a cohesive vision and flow for combat spaces • Place and script gameplay objects such as AI, cover, traps and more to create exhilarating combat experiences that delight the player • Feature own, tune and maintain a list of encounters at a shippable quality bar • Collaborate with Level Design and World Art to ensure Combat experiences are clear and readable • Drive features and development challenges to resolution, seeking clarity and answers early and often • Selflessly design experiences with accessibility in mind • Be an advocate for the player

Job Requirements

  • 4 years in game development, with at least 2 years of experience as an encounter designer on a shipped first person game
  • Designed, prototyped, and implemented combat encounters from paper design to ship
  • Can break down and explain game mechanics in terms of experiences
  • Understand the moment-to-moment gameplay loops of first-person shooters and RPGs and what makes those genres fun
  • Experience as a gameplay/combat designer working on player-centric action systems
  • Knowledge of Unreal Blueprint and/or similar scripting environments
  • Knowledge of Unreal behavior trees and/or similar experience
  • Knowledge of Unreal animation graphs and/or similar experience
  • Excellent verbal and written communication skills
  • Motivated self-starter who asks for help when needed.

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