Combat Designer – Encounters
Location
United States
Posted
121 days ago
Salary
Not specified
Bachelor Degree4 yrs expEnglish
Job Description
• Collaborate with the Combat, Level and Quest Design teams to create, implement, script and hone a cohesive vision and flow for combat spaces
• Place and script gameplay objects such as AI, cover, traps and more to create exhilarating combat experiences that delight the player
• Feature own, tune and maintain a list of encounters at a shippable quality bar
• Collaborate with Level Design and World Art to ensure Combat experiences are clear and readable
• Drive features and development challenges to resolution, seeking clarity and answers early and often
• Selflessly design experiences with accessibility in mind
• Be an advocate for the player
Job Requirements
- 4 years in game development, with at least 2 years of experience as an encounter designer on a shipped first person game
- Designed, prototyped, and implemented combat encounters from paper design to ship
- Can break down and explain game mechanics in terms of experiences
- Understand the moment-to-moment gameplay loops of first-person shooters and RPGs and what makes those genres fun
- Experience as a gameplay/combat designer working on player-centric action systems
- Knowledge of Unreal Blueprint and/or similar scripting environments
- Knowledge of Unreal behavior trees and/or similar experience
- Knowledge of Unreal animation graphs and/or similar experience
- Excellent verbal and written communication skills
- Motivated self-starter who asks for help when needed.
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