Triiodide Studios

Pushing the technical envelope and redefining the indie horror genre.

Environment Artist

3D Artist3D ArtistContractRemoteTeam 1-10Since 2023H1B No SponsorCompany SiteLinkedIn

Location

United States

Posted

151 days ago

Salary

$50 - $75 / hour

Bachelor Degree3 yrs expEnglish

Job Description

• Create environment assets with lifelike realism optimized for Unreal Engine 5 real-time performance (Nanite, Lumen, Virtual Shadow Maps, Hardware Raytracing). • Breakdown real-life liminal spaces into modular assets that can be constructed to create explorable in-game environments. • Build modular kits, trim sheets, decals, and master materials designed for procedural placement and efficient world-building. • Implement lighting and material setups that reinforce the game’s mood and tone. • Collaborate with design and technical teams to ensure environmental assets meet gameplay and performance requirements. • Participate in internal art reviews and provide constructive feedback to maintain consistency across the project. • Ensure all work aligns with the project’s established visual and technical guidelines.

Job Requirements

  • 3+ years of professional experience as an Environment Artist in game development.
  • Strong portfolio demonstrating realistic or atmospheric 3D environments, including examples of procedural generation or tool-assisted world-building.
  • Proficiency with Unreal Engine 5, Substance 3D Painter/Designer, Maya or Blender, and Photoshop.
  • Expertise in creating assets utilizing Nanite, Virtual Textures, and Hardware Raytracing.
  • Experience with modular asset workflows and real-time performance optimization.
  • Strong grasp of composition, lighting, scale, and color theory.
  • Excellent communication skills and a collaborative mindset.
  • Passion for environmental storytelling and atmospheric world-building.

Benefits

  • Flexible remote or hybrid work arrangements

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