Gardens

A globally-distributed studio growing online games to foster meaningful and memorable moments between players worldwide.

Design Manager

Product DesignerProduct DesignerFull TimeRemoteTeam 11-50H1B SponsorCompany SiteLinkedIn

Location

United States

Posted

91 days ago

Salary

$170K - $205K / year

Bachelor DegreeEnglish

Job Description

• Support and guide designers through regular one-on-ones, design reviews, and feedback sessions. • Collaborate daily with creative leadership, production, art, and engineering to ensure designers are on track with MS goals and roadmap next steps. • Help define priorities, balance team workloads, and maintain sustainable production practices. • Review and provide feedback on gameplay features, ensuring they deliver intuitive, rewarding, and emotionally resonant player experiences. • Represent the design team in cross-disciplinary discussions, helping to communicate intent and advocate for player-centered solutions. • Lead and manage a multidisciplinary team of designers across systems, level, and UI/UX design. • Partner with the CCO and creative leads to uphold the game’s overall vision, tone, and player experience. • Establish clear design goals, processes, and best practices for the design department. • Provide mentorship, performance feedback, and career development opportunities to support each team member’s growth. • Help oversee the design pipeline and ensure timely delivery of key design objectives. • Collaborate with production to maintain balanced scope and sustainable schedules. • Contribute to studio-wide initiatives, hiring efforts, and cross-disciplinary reviews. • Advocate for a healthy, inclusive, and collaborative team culture that reflects Gardens’ values. • Guide the team through ambiguity and ensure progress on high-value, complex initiatives. • Regularly evaluate team health and take action with empathy and authenticity to improve engagement and effectiveness.

Job Requirements

  • Proven experience managing and mentoring a team of game designers.
  • Deep understanding of game design principles, pipelines, and development processes.
  • Expertise in at least one design discipline (systems, level, combat, etc)
  • Shipped games successfully (ideally on PC or console)
  • Strong communication, facilitation, and leadership skills.

Benefits

  • Competitive Salaries and Pay Transparency
  • Stock Options
  • Medical, Dental, and Vision Coverage (100% for Individuals and 90% for Dependents)
  • Life Insurance, Short Term & Long Term Disability, and numerous other benefits
  • 401k contributions (USA) / RRSP plan + DPSP contributions (Canada)
  • Paid Parental Leave
  • Biannual Company Retreats
  • Continued Education Allowance
  • A fully-distributed studio across North American Timezones (US & Canada)

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